![]() (Shining South)įavorable Wind (Drd3, Sor/Wiz3): Create a stream of air to help propel a sailing ship. (Races of the Wild)ĭarsson's Cooling Breeze (Drd1, Sor/Wiz1): Create a gentle breeze. Mastery of the Sky (Sky 8): Become a better flyer by harnessing the wind. Yari of Air (Shugenja2): Create a yari (Shortspear) made of air. Pebble Wind (Sor/Wiz3): As Gust of Wind, but carries debris inside it and causes damage. Wingblast (Drd3, Shugenja3, Sor/Wiz3): Create wings of misty air to fly around or create a powerful blast of wind. Passage of the Shifting Sands (Drd4, Sor/Wiz4): Become a cloud of sand, acts as Gaseous Form. Smoke Stairs (Asn2, Drd2): Walk on smoke as if it was solid. Heart of Air (Drd2, Sor/Wiz2, Wu Jen2 (Air)): Gain +10 to Jump checks, and use Feather Fall as the spell as an immediate action. Towering Thunderhead (Drd9, Sor/Wiz9): Gain concealment and the effect of a Wind Wall in the thunderhead, and all sonic and electricity spells cast in the thunderhead are empowered. (Dragon Magazine #314)ĭragon Cloud (Sanctified 8): Imbues a cloud with an air elemental and gives it a draconic form that you command. Winds of Vengeance (Clr9, Drd9, Sor/Wiz9): Gain ultimate command of wind by shrouding yourself in an aura of tornado-force winds.Īirbubble (Sor/Wiz 1): Creates a bubble around the caster's head underwater. Sirocco (Drd6, Sor/Wiz6): Blast enemies with excrutiatingly-hot desert winds. River of Wind (Drd4, Sor/Wiz4): Blows enemies away with a torrent of wind. Additional orbs appear every four levels after 7th, for a maximum of five orbs.Ĭloak of Winds (Drd3, Rng3, Sor/Wiz3): Create a mantle of wind that steadies you against wind storms and helps drive away attackers.Įlemental Speech (Brd3, Clr3, Drd2, Sor/Wiz2): Used as an Air spell, gain the ability to speak Auran and the ability to speak to any creature with the Air subtype or any creature with a fly speed. Spells: (All taken from Pathfinder Advanced Player's Guide)Īlter Winds (Drd1, Sor/Wiz1): Increase or decrease the strength of natural, nonmagical wind based on caster level.īall Lightning (Drd4, Sor/Wiz4: Shoots two flying orbs of lightning that you direct. Wizard: Air Elemental Specialist (Pathfinder Advanced Player's Guide)Īir Bloodline (Dragon Magazine Compendium, Vol. Sorcerer: Air Bloodline (Pathfinder Core Rulebook) I'll list the stuff here and you can sort it out with your DM. Only 3.5, or can you see about Pathfinder as well? It's all intercompatible anyway. Pectoral of Maneuverability - Draconomicon Greater Pectoral of Maneuverability - Draconomicon Winds of Vengeance - Pathfinder Advanced Player's Guide ![]() Sirocco - Pathfinder Advanced Player's Guide River of Wind - Pathfinder Advanced Player's Guide Passage of the Shifting Sands - Dragon Magic Air Bloodline Sorcerer - Pathfinder Core RulebookĪir Elemental Specialist Wizard - Pathfinder Advanced Player's GuideĪir Bloodline - Dragon Magazine Compendium, Volume 1Īlter Winds - Pathfinder Advanced Player's GuideĬloak of Winds - Pathfinder Advanced Player's GuideĮlemental Speech - Pathfinder Advanced Player's Guide ![]()
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